What Shirley Jackson Designed: System Antagonist in The Lottery
Read The Lottery like a writer and watch ritual and communal complicity turn a town into the antagonist and shape a catharsis you feel in your bones.
What Hemingway Designed: Character in Hills Like White Elephants
Characters aren’t who they say they are—they’re what they do. In Hills Like White Elephants, Hemingway builds two people whose wants and needs grind together until one breaks and the other is revealed. This is how to design a character arc that ends in rupture, exposure, or both.
What Hemingway Designed: Dialogue in “Hills Like White Elephants”
Dialogue in this story is a pressure system: characters want things, and they want them from each other. Every line spoken is an attempt. Every response is either resistance or retreat. There’s no idle talk. Just two people trying to win a scene neither can.
What O’Connor Designed: Torque in “A Good Man Is Hard to Find”
Discover how O’Connor’s A Good Man Is Hard to Find uses structural torque—a twist in belief built scene-by-scene—to transform plot into catharsis, and learn how to apply it in your own writing.
What O’Connor Designed: Sequence in “A Good Man Is Hard to Find”
O’Connor didn’t build scenes—she built a sequence. This breakdown shows how escalating structure, not shock or sentiment, drives the story’s moral turn.